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20. August 2025 Review 0

One of my long -standing reviews on Vanquish (Vol.1)

Japanese shooter from a third person … talks about something to you? To some extent, this will seem even funny, but the legendary name Shinji Mikami will immediately discard all the stupid and completely inappropriate versions about the released game. This outstanding person is to blame for the creation of such series as: Resident Evil, Devil May Cry. On Vanquish Mick, he worked in the Platinum Games studio, which in turn boasts a breathtaking console slasher Bayonetta. The game itself went into circulation thanks to the publishers of SEGA. All of the above games, to which the Master of Shinji put his hand, have the so to speak “Japanese” features: the lack of a storyline, an inadequate scatter of auto -security, the huge bosses, which are in the game of a lot – you don’t even notice how many points they bring you … It would seem bad the game according to these indicators, but the public requires “still“ more!“She loves these games. T.Japanese developers do not exchange for trifles – after starting the Vanquish game, you cannot tear yourself away from the screen, it will happen so much that the eyes do not accept so many particles and images, it gives such a charge of positive energy that all the nit -picks are quickly forgotten … and we plunge into the game ..

In Vanquish, almost all significant works by Mikami https://slotsnogamstop.co.uk/ and Platinum Games Studios appear. It is collected from all over the gaming industry. And the plot – as always about the hostile invasion of Soviet troops in the United States, this territory is the space station, which was captured by our compatriots dressing up in the iron armor of the Archangels. According to the plot rollers, this station is not a lot, not a little at the Lagrange Point (for the non -understanding I explain: between the planet of the Earth and the Moon). After the capture of the Russian station, the giant laser was erased from the face of the land of San Francisco, the next on the list was the city of New York! The whole operation is led by a certain Viktor Zaitsev, according to his external data similar to the leader of the NOD brother from a series of games C & C.
He has only one condition – a complete immediate surrender of the United States. In response to our soldiers, the United States of America, in particular, the president (in this game he is not a dark -skinned glory, his role is played by a woman played by a woman) sends a landing to a space station led by the main character named Sam Gideon. Muscular soldier dressed in an experimental super suit. He has everything that a super hero needs – iron nerves, a quick reaction, a fight tactics and a smoky voice. Sam really smokes at almost every convenient and uncomfortable moment for him. There is a special button that you can press when the main character will be in the shelter and it will not make it clear to him what is happening around him – explosions, millions of missiles flying half a meters from him. Of the other features distinguishable from other characters, this is of course a nano-boom, including active engines on the arms and legs, super-powerful weapons almost growing in Sam right in their hands, super-strength armor and other very important positive features of his super suit.

As for enemies. There are not counting them, from the smallest – to huge bosses, which in turn can transform right on the fly. Fight in Vanquish is pretty nice. Even the main character experiences positive emotions during your passage, he feels he enjoys pounding Soviet soldiers. Sometimes from the mouth of Sam comes phrases of this nature „It will be fun“. About the same way we feel in the world of Vanquish – the beauty around indescribable, rockets fly nearby Swami and your brothers, textures and graphics are simply at the highest level. Regarding missiles and the environment, you can also slap a couple of words … You can not only dodge the “Slow-Mo” from shells, but also knock them down, also during the battle with the bosses, “Quick-Time” often appear when at the right time you should be replaced by some kind of keyboard a combination. This is so in Japanese that I really want to say „is not a game, this is the film“ And the one that you do not want to pause or completely turn it off.
Of course, from all Sam’s breathtaking tricks, the suit overheats and on the character’s back opens the nozzle engine and for some time you just have to sit in the shelter T.To. We will not be able to perform outstanding tackles or sliding, even let the enemy with a foot between the eyes. While you are cooling the costume – be careful as Sam is very vulnerable. At some point, the game simply resembles GEars of War about the insane Japanese robots, the mechanics of the game seem to be the same, but the speed and atmosphere are increased so to speak 3-4 times that a certain “virtual” adrenaline gives to the player.

As for the arsenal – he, like in all cult console shooters, is scattered across the cross, subject to some primitive upgrades: if we select cartridges, the machine of the machine is increased, the damage damage increases in cases where you tumbled a many millionth army of Russian soldiers. In addition to the standard ways to replenish Arsenal Sam, there are others much more exotic. The brothers in arms often fall or simply die on the battlefield, which gives us the opportunity to choose them: 6-barrel machine gun, a many-launch rocket launcher, an assault rifle, these weapons are immediately increasing our chances in battle and make it more fun and more colorful.
What is bored here is steel scenery, made in the style of “Japanese techno”, because something really new appears only by the middle of the game. From the beginning, Sam runs around the unknown park, then returns to the environment familiar to us, changing trees and stones to concrete, metal and glass. It remains only to rejoice at the scale of the buildings themselves ..

Conclusions and verdict: A game of such a kind as Vanquish undoubtedly amazes with its visualization, to some extent free world. The ideas of Mikami were embodied in this genre, a big bow to him for such, I will not be afraid to show the masterpiece game, a global game. It has everything that is inherent in every self -respected shooter from a third party. These are quick speeds, a good plot, magnificent graphics, excellent gameplay, the hero – who, by his disposition and character, makes you fall in love with his battle style and generally in the whole game. The game Japanese industry proves more and more to us that they are able to make such a large -scale project, after which they will want to once again replay in Vanquish, and then wait for the continuation ..

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